ASCII & ANSI Art - The Unix Style - venam - 26-02-2016
Hello fellow nixers,
This thread is about ascii and ansi arts.
This kind of art style is common and "hype" around the Unix community.
From display scripts such as archey and screenfetch to custom made ones.
We had a thread close to this subject but not enough in depth talk.
In this thread we'll post the custom ASCIIs and ANSIs we've made, link others to cool websites, and discuss techniques and softwares used to create such arts, and any other related content (books, movies, etc..).
---
- Found on xero's deviant art, I think it was drawn by rocx from scratch.
Here are my ascii arts.
They are also displayed here.
roy-sac (and)You should know him.
As far as the technique goes I'm no experts, I "draw" from scratch. I'd love to hear if others have specific techniques or programs that do the job cleanly. I tried cadubi but didn't go deep enough with it.
---
Xero I hope you'll like this thread ;)
RE: ASCII & ANSI Art - The Unix Style - xero - 26-02-2016
so i guess i'll just start dumping old stuff...
these look pretty bad on the forums. view them w/ a real editor: http://pub.iotek.org/p/NuN3mKC
i'm putting all my NEW ascii art on github: https://github.com/syntax-samurai
i've also started making toilet/figlet fonts: https://github.com/xero/dotfiles/tree/master/figlet
and here's my archive of all the fonts i can find: https://github.com/xero/figlet-fonts
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fro (nixmas present)
Code: .........................................
.........................................
........ _________ ......................
........ \_ \______ .. ______ .....
......... / \ / \ ....
........ / ___ / / /\/ _ /\ ...
....... / / \/ _/ _/ / / / \ ..
...... / /__ / \ \ / / / / ..
..... / _ // // // / / / ...
.... / / \// /_ // / / / ....
.. _/ / /_____/ \ / / .....
.. \___/ /\ /_____/\_____/ / ......
... \ /..\___\ \ / .......
.... \__/ ...... \______/\_____/ ........
.........................................
.........................................
kitana
Code: .
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▟▒░░░░░░░▜▙▜████████████████████████████████▛
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sword + stone
Code: .
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__/ ▐▓▓▊ \
/ \ ▐▓▓▊ \
__ ▐▓▓▊ |
/\/ ▜▓▊ |\
< \ ▜▊/> \
> \ \
unix.chat irc /MOTD
Code: - ░░▒▓ welcome to ▓▒░░
-
- ██████ ██ ████████ █████████ ██████ ██
- █▓▓███ ██ █▓▓███ ██ █▓▓████ ██▓▓██ ██
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i've also been doing some colored shell based ascii (it's not exactly ANSI but whatever), usually deployed by curl:
curl -L http://git.io/taco
curl -L http://git.io/pizzza
curl -L http://git.io/pizzzza
curl -L http://git.io/rice
curl -L http://git.io/poptart
curl -L http://git.io/waffles
curl -L http://git.io/pancakes
curl -L http://git.io/burger
curl -L http://git.io/vburger
and their not all food!
unix is simple
curl -L http://git.io/unix
crossed swords:
curl -L http://0x0.st/8w
treasure chest:
curl -L http://0x0.st/8x
i'll finish off with the last #nixers code golf trophy:
curl -s http://pub.iotek.org/p/yLfPgVw | toilet -f term --gay
Code: .
____ ____
,',,-.`. __....----------....__ ,',-..`.
/.// ) \'...---'''''`````---...`/ ( \\.\
:.:: '-._`--....__________....--'_,-' ::.:
|.|| |::`--....________....--''.| ||.|
|.|| |:::.................. .| ||.|
:.:: |:::........___....... .| ;;.;
\.\\ |:::......./ |...... .| //./
`.`: |:::....../_/| |...... .| ,','
`.`. |:::.........| |...... .| ,','
`.`:::::........|_|...... .;','
`.\:::................. ./,'
\\::................ .//
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`--'' `:..... ,' ``--'
\... /
:. :
|. |
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,' ,'.`--' `::. `.
,'_____`-..____..-''____`.
/ ________________________ \
: |o o| :
| | ___ _ | |
| | ___|_ | |_ ___ ___ | |
| | |- _|_ | . | _| .'| | |
| | |___|___|___|_| |__,| | |
| | | |
| | code golf champ | |
.: |o______________________o| ;.
.::\__________________________/::.
RE: ASCII & ANSI Art - The Unix Style - xero - 26-02-2016
now that we have my crap out of the the way...
we can talk about real, cool, ascii/ansi art!
roy sac
roy sac (superior art creations) is a legend. but i *DO NOT* suggest visiting his site: http://roysac.com it's been hacked a number of times and chromium is still alerting about malicious activity. instead i suggest his deviantart: http://roy-sac.deviantart.com/
blocktronics
blocktronics is a current crew that is consistently releasing quality prods: http://blocktronics.org
textmod.es
so much good stuff here i can barely stand it: http://pc.textmod.es
bbs ninja
archiving the goods: http://bbs.ninja
16colors
a very cool ascii/ansi sharing site: http://16colors.net
bloodisland
and oldskool community reborn! http://bloodisland.ph4.se or telnet://bloodisland.ph4.se
lord nikon
http://lordnkon.deviantart.com + http://lordnkon.tumblr.com
he also does classic type writer art:
RE: ASCII & ANSI Art - The Unix Style - z3bra - 26-02-2016
z3bra, by dcat.
z3bra, by z3bra
slj
I FUCKING DARE YOU
RE: ASCII & ANSI Art - The Unix Style - tudurom - 27-02-2016
xero, do you use some kind of program to create these colored ANSII arts or just a text editor where you enter block chars and escape codes?
RE: ASCII & ANSI Art - The Unix Style - venam - 27-02-2016
Wow, this thread turned out amazing.
I didn't open all the links yet but keep this going, it's great work.
I'm truly impressed!
RE: ASCII & ANSI Art - The Unix Style - ninjacharlie - 27-02-2016
Holy crap, this stuff is awesome! I was also wondering if there are any utilities you can use for creating it. Awesome stuff though :D
RE: ASCII & ANSI Art - The Unix Style - pranomostro - 27-02-2016
holy
fuck.
I never thought anybody could do such advanced ASCII art.
Especially the typewriter stuff.
Thanks a lot.
RE: ASCII & ANSI Art - The Unix Style - Adrift - 27-02-2016
The typewriter stuff has existed for a long time. I've seen murals done via that method. It's stunning. I'm not sure if back in the day I saw it on Ripley's Believe it or Not, but definitely on some Guiness Book of World Records special on TV.
I too am also interested in how people design it, freehand must take quite a long time.
RE: ASCII & ANSI Art - The Unix Style - movq - 27-02-2016
textmod.es mentions the DOS program TheDraw (scrot). I wonder if this is still used by people today. :)
I bet that a large portion is drawn manually. True Artists (™) don't need tools.
RE: ASCII & ANSI Art - The Unix Style - venam - 28-02-2016
We should make a list of all the softwares and libraries that specialize in ascii and ansi arts.
I'll do a research on it and report back.
From just a glimpse and personal small knowledge on the subject I could go in the direction of:
cacalib
aalib
figlet & toilet fonts
cadubi
RE: ASCII & ANSI Art - The Unix Style - ninjacharlie - 28-02-2016
After looking around a bit, I found a linux clone of thedraw called duhdraw. It's on AUR if anyone is interested.
RE: ASCII & ANSI Art - The Unix Style - fro - 29-02-2016
pablodraw
v9 ansi art
ansilove
textfiles artscene
ACiD
iCE
artpacks
and of course #ansi on efnet
RE: ASCII & ANSI Art - The Unix Style - venam - 29-02-2016
I've found some excellent Ascii art tutorial.
I haven't read them all yet (That's gonna be the fun in the weekend).
They discuss specific techniques to create them from scratch.
http://the.sunnyspot.org/asciiart/docs/instruct.html
http://the.sunnyspot.org/asciiart/docs/rowtechn.html
http://the.sunnyspot.org/asciiart/docs/normandt.html
Whoever wanna take the learning curve with me stand up.
It would be cool to have some "professional" ascii-arter on nixers.
RE: ASCII & ANSI Art - The Unix Style - venam - 29-02-2016
I've read them all (I couldn't wait).
Here's a summary:
Code: Use monospace font
Start with a canvas (a text file filed with spaces)
Characters differences, shades, effects:
Sketching style chars: / ` " ' \ , . _ - = ~ ^ ; |
More on sketching style:
/ \ | - _ + ( ) < > , . ~ ^ " V X T Y I l L : ` ' ! j J 7
You usually start with those characters when sketching the outline: / \ | - _ ( )
Then try polish and not leave any gap.
Example:
| | | | |
| l l. \ l
| I `| Y `L
| | | | |
START ^----------OPTIONS----------^
Near horizontal lines use those chars: ~"-.,_
Example:
__
"~~"----..,___
Curves in sketchy style with those chars: / \ - _ ~ " . , ' ` ! I l Y
Example:
___
.-~" "~-. /
/ \ _.-~
Y Y ,^
| | /
l ! /
\ / __.-~
"-.,___,.-"
CIRCLE SUBTLE CURVATURES
A note on intersections:
[quote]
I also consider the choice between "." an "," important because it
affects the smoothness of the line. For example, in the part on the
above curve: _.- :it looks like a "," may have been a better choice:
/ But as you can see here, using the
_,-~ comma has altered the flow of the
,^ line somewhat. It now appears as
/ more of a "step" rather than an
/ angled line.
_,-~
CURVE USING COMMA
Intersections require yet another strategy. Often you'll find that one
line must join onto another at a place where the join isn't neat:
"-._ / "-._ / Here the incoming line should join
/ 7 onto the main part halfway through
/ / a "/". That's where you can use some
other chars. In this example, a "7"
INTERSECTION FIX would work well, as seen in the
example to the left.
You could also try "Z" "X" "T" "Y" as a replacement, but it depends
entirely on what is happening around that point as to which char works
the best. Other chars which work well in these situations are "K" "<" ">"
"r" "L" "j" "J" and "I" because they all point in at least 3 directions.
[/quote]
Solid Art Style:
Filled look chars: @ # $ & X % > / ; :
Subtilities chars: S $ : ; % X 0 O
Pay attention to uppercase and lowercase: S s X x O o @ a
Example of decreasing and increasing lines:
Ss,..,sS or -=*@*=- or .,%,.
SSss,,..,,ssSS or ..,,;;|;;,,..
[quote]
By using a "heavy" character such as: W M H 8 :you build up a basic
silhouette (filled in outline)
[/quote]
Heavy characters and lighter ones create a contrast.
Then the same, you polish.
[quote]
Once the basic shape is defined with the chosen character, the anti-
aliasing process is next. The most used chars are:
d b P F 9 V T Y A U _ , . - * ^ ~ " ` ' n a o l L j J k [ ] ( ) : \ / | !
[/quote]
[quote]
Going back to the earlier "curve" examples, here they are in solid form:
.adAHHHAbn. JHH
dHHHHHHHHHHHb _.adHHH
dHHHHHHHHHHHHHb ,AHHHHHHH
HHHHHHHHHHHHHHH dHHHHHHHHH
VHHHHHHHHHHHHHP JHHHHHHHHHH
YHHHHHHHHHHHP _.adHHHHHHHHHHH
"^YUHHHUP^" HHHHHHHHHHHHHHHH
"~"
SPHERE CURVED HILL
It's important to get a good understanding of how best to use the
characters. The basic forms are as follows:
_,.aomdAHAbmon.,_ For the upper curves.
"~^*YUHUP*^~" For the lower curves.
[/quote]
Solid artworks have outer edges.
The characters used to smoothen them are:
[quote]
Good "outer" characters are: . , : ; ' `
For the transition from solid to outer edge: I H A U V T Y | i j d b
n a o [ ] :or basically anything that produces the desired effect.
[/quote]
---
Remember that characters have different position on the line, they can be used
as bridges with the line above or under.
Size of the art:
Smaller is harder, gives space to the imagination and needs more details.
[quote]
Remember, shape is the most important aspect of small ascii art.
...it's not always necessary to be that detailed,
it is more important to focus on making the object immediately
identifiable.
[/quote]
Bigger is easier but annoying on the screen.
Visualizing:
After a fast sketch, which consist of just drawing the boundaries.
[quote]
Afterwards I'll go through and
add the highlighting, shading, and other detail work that I want.
Sometimes when you're sitting so close to the screen, tapping in the
pictures, NOTHING you do looks right. If that's the case, stand back
from the screen.... Or squint your eyes. Or if you wear glasses, take
them off for a moment. Many times you'll see the picture "come
together" when you try one of these little tricks.
[/quote]
Or resizing:
[quote]
In reduced format the text is actually transferred in graphics so
that an '8' would actually appear as a black square. This gave the
picture a rough look; the edges were all jagged. But, by
experimenting with various character changes I soon realized that
I could smooth out those jagged edges. I spent a lot of time
flipping back and forth between the normal and the reduced views.
[/quote]
About smoothing (or polishing):
[quote]
The whole thing is visual as you could have guessed. So, the best
way I know to show you what I mean is by giving an example:
Take this Doesn't this
for example look smoother?
8 8
88 Yb
88 Yb
888 Y8a,
88888 `"Y888
BTW, that reminds me of a quote I saw not too long ago: "A truly
wise person does not play leapfrog with a rhinoceros" :-)
I consider the "smoothing problem" as nothing more than a "weight
distribution problem". By shifting up the pixel density of an 8
with characters such as P, Y, ", etc., where necessary, and by
shifting down the pixel density of an 8 with characters such as b,
d, a, etc., where necessary, the graphic takes on a smoother look.
[/quote]
When choosing a picture:
You can start by drawing over it the highlight and main lines.
RE: ASCII & ANSI Art - The Unix Style - xero - 29-02-2016
honestly, i do my ansi in the same editor i do everything else in, vim.
i mostly use the digraphs or a box drawing/shading cheat cheat/pallet. (learn more: curl gopher://z3bra.org/0/notes/vim/digraphs.txt)
16colors is working on a webeditor
http://draw.sixteencolors.net
oh, you're looking for tutorials?
also, if you just go on youtube and search "ansi is dead", blocktronics just did a cool prod where their members recorded their drawing sessions. some cool tricks to be learned there.
some scholarly info?
https://youtu.be/ILNs1GChGDk
RE: ASCII & ANSI Art - The Unix Style - Adrift - 29-02-2016
This thread made my year.
RE: ASCII & ANSI Art - The Unix Style - venam - 29-02-2016
This is gonna be my weekend project: Spend my time applying the ascii-art techniques and try to come up with a new robot for my collection.
I won't try the ANSI art yet.
Couldn't wait, I had to try things out a bit.
It's super fun.
I took a picture, drew the outline with a thick line and made the terminal transparent.
Now I'm just following the tips I've posted above.
RE: ASCII & ANSI Art - The Unix Style - io86 - 29-02-2016
Awesome thread and great resources. No artist here, but it makes me wanna try to make some ansi art myself.
RE: ASCII & ANSI Art - The Unix Style - Adrift - 29-02-2016
Offtopic but, Venam, which terminal emulator are you using? If you're still using urxvt how did you make transparency work with 2bwm?
RE: ASCII & ANSI Art - The Unix Style - venam - 01-03-2016
(29-02-2016, 08:51 PM)Adrift Wrote: Offtopic but, Venam, which terminal emulator are you using? If you're still using urxvt how did you make transparency work with 2bwm?
I'm using two term emulators in that screenshot, the transparent one is xterm and the one on the right is urxvt.
I remember there were issues with urxvt and the XCB library, for example the depth that removed the borders.
Back on topic...
RE: ASCII & ANSI Art - The Unix Style - venam - 04-03-2016
I finished my robot:
http://pub.iotek.org/p/bAt9UUg
I'm gonna color it now.
RE: ASCII & ANSI Art - The Unix Style - venam - 07-03-2016
And here's the final result:
RE: ASCII & ANSI Art - The Unix Style - Adrift - 07-03-2016
Looks nice, everyone's stuff is inspiring, makes ya wanna give it a shot.
RE: ASCII & ANSI Art - The Unix Style - venam - 10-03-2016
Responsive Pixel Art.
I thought I'd share that link because ANSI art is close to pixel art in a way.
RE: ASCII & ANSI Art - The Unix Style - movq - 13-03-2016
(10-03-2016, 06:47 AM)venam Wrote: because ANSI art is close to pixel art in a way.
Speaking of which ... here's a toy for the lazy guys: siv3 (scrot). Convert image files to unicode block elements + ANSI colors.
RE: ASCII & ANSI Art - The Unix Style - venam - 14-03-2016
(13-03-2016, 01:06 PM)vain Wrote: vain
Quote:because ANSI art is close to pixel art in a way.
Speaking of which ... here's a toy for the lazy guys: siv3 (scrot). Convert image files to unicode block elements + ANSI colors. You are amazing...
I'm starting a new robot (again).
Here's the "draft":
RE: ASCII & ANSI Art - The Unix Style - venam - 18-03-2016
Here's the update:
I'm freestyling now.
RE: ASCII & ANSI Art - The Unix Style - venam - 21-03-2016
I colored it:
RE: ASCII & ANSI Art - The Unix Style - b4dtR1p - 25-03-2016
(21-03-2016, 02:06 AM)venam Wrote: I colored it:
nice work venam!!
|