Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: [C] Hidden features of C
Post: RE: Hidden features of C

(09-01-2014, 06:18 AM)crshd Wrote: (25-06-2013, 01:23 PM)NeoTerra Wrote: I nominate that bottomy should be the UH professor. Seriously, those are some extremely well written posts! I second that m...
bottomy Programming On Unix 11 15,680 17-01-2014, 05:42 PM
  Thread: [C] Hidden features of C
Post: RE: Hidden features of C

(08-01-2014, 09:56 PM)benwaffle Wrote: __FUNC__ in the preprocessor expands to the function being called __LINE__ expands to the line number of the example: #define ERROR fprintf(stderr, "error at ...
bottomy Programming On Unix 11 15,680 09-01-2014, 03:54 AM
  Thread: Let's see your githubs, and let's get forkin'
Post: RE: Let's see your githubs, and let's get forkin'

(16-11-2013, 01:18 PM)kirby Wrote: I remember having some issues when I didn't check for the individual sides, mostly concerning the falling of the character. Is it alright if I PM you in a few days...
bottomy Community & Forums Related Discussions 29 19,113 17-11-2013, 01:16 PM
  Thread: Let's see your githubs, and let's get forkin'
Post: RE: Let's see your githubs, and let's get forkin'

(16-11-2013, 07:28 AM)kirby Wrote: Wow, thanks a lot, very useful. I haven't got as much time to work on it at the moment, but I'll certainly give it a look when I can. I'm still very new to gamedev...
bottomy Community & Forums Related Discussions 29 19,113 16-11-2013, 08:48 AM
  Thread: Let's see your githubs, and let's get forkin'
Post: RE: Let's see your githubs, and let's get forkin'

[Here's mine](https://github.com/ScrimpyCat) I haven't had much public stuff happening on it recently since I've been busy with private projects. Though I have one other public project I need to put u...
bottomy Community & Forums Related Discussions 29 19,113 16-11-2013, 05:13 AM
  Thread: JS/HTML Obfuscation
Post: RE: JS/HTML Obfuscation

(19-09-2013, 06:27 AM)venam Wrote: I found a website about what bottomy was talking about: [here](http://www.jsfuck.com/) Yeh there's a number of converters out there. If you're interested the origi...
bottomy Security & Cryptography 6 15,629 19-09-2013, 06:36 PM
  Thread: Where are you from?
Post: RE: Where are you from?

I'm from Melbourne, Australia :).
bottomy Off topic 30 22,785 03-09-2013, 03:23 AM
  Thread: Public Domain
Post: RE: Public Domain

The problem with attempting to write my own license is I don't know nearly enough legal stuff to do something like that. So the most likely (and worst) outcome that would come from that is the license...
bottomy Psychology, Philosophy, and Licenses 6 6,066 15-08-2013, 06:36 PM
  Thread: Public Domain
Post: RE: Public Domain

It probably is mostly used for dead works. I feel it's just the simplest way to describe that the user can do whatever they want with it. But the problem is this doesn't seem to actually work, as I sa...
bottomy Psychology, Philosophy, and Licenses 6 6,066 15-08-2013, 07:38 AM
  Thread: Public Domain
Post: Public Domain

I found out about [Unlicense](http://unlicense.org) only recently (probably about a month ago). When Github added a license option when creating a new repository, I noticed it. At the time I thought t...
bottomy Psychology, Philosophy, and Licenses 6 6,066 15-08-2013, 12:48 AM
  Thread: JS/HTML Obfuscation
Post: RE: JS/HTML Obfuscation

(31-07-2013, 01:48 AM)zygotb Wrote: You guys make my pathetic attempt at obfuscation appear to have been done by two monkeys randomly pounding on keyboards for a fortnight. Isn't that the idea? :P
bottomy Security & Cryptography 6 15,629 01-08-2013, 11:46 AM
  Thread: JS/HTML Obfuscation
Post: RE: JS/HTML Obfuscation

Good that you save your threads :). - - - My favourite kind of JS obfuscation method is to use non-alphanumeric JS. However it does change the actual operation, rather than simply being a source only ...
bottomy Security & Cryptography 6 15,629 24-07-2013, 06:25 PM
  Thread: feedface [WIP]
Post: RE: feedface [WIP]

I probably should've updated this awhile ago, but this project is dead, it has since been turned into a framework. The reason for doing that was that it was a lot more useful and powerful having it as...
bottomy OS X 4 7,874 10-07-2013, 10:09 PM
  Thread: Post your specs.
Post: RE: Post your specs.

15" Macbook Pro 2.4 GHz Intel Core i7 4 GB 1333 MHz DDR3 Intel HD Graphics 3000 384 MB and AMD Radeon HD 6770M Need to upgrade the RAM, it's really not enough for what I do. Also want to set up a lit...
bottomy Hardware talk 61 55,497 09-07-2013, 11:45 PM
  Thread: Beastie is now yrmt
Post: RE: Beastie is now yrmt

Now someone should change their username to Beastie and let the confusion ensue :D.
bottomy Community & Forums Related Discussions 5 4,553 05-07-2013, 11:34 AM
  Thread: New Ideas Thread.
Post: RE: New Ideas Thread.

The coding contest would be good, though could also take it a step down and do daily (or every few days, or weekly) programming challenge(s). So would be problems much simpler than the contest. I fee...
bottomy Community & Forums Related Discussions 29 19,885 05-07-2013, 11:25 AM
  Thread: iOS Look
Post: RE: iOS Look

I quite like the look of it, as it's consistent throughout the OS compared to prior version of iOS. Even though I didn't mind skeuomorphism, in fact for certain types of programs I think it's more app...
bottomy Android & Iphone 18 20,637 05-07-2013, 10:19 AM
  Thread: [C] Hidden features of C
Post: RE: Hidden features of C

One thing I didn't mention before because it's not necessarily a feature of C in the same sense as other features that have been mentioned but is standard and definitely worth understanding is floatin...
bottomy Programming On Unix 11 15,680 20-06-2013, 02:41 AM
  Thread: [C] Hidden features of C
Post: RE: Hidden features of C

Don't really like calling these things "hidden" features, because they aren't hidden at all. Just most people don't read the standard or what language extensions and builtins their compiler offers. A...
bottomy Programming On Unix 11 15,680 13-06-2013, 02:32 PM
  Thread: The new promise I made to myself
Post: RE: The new promise I made to myself

I don't really bother with trying to prevent spammers from getting my email as I just see it as a losing battle. Like besides having the actual email address posted somewhere online they can also get ...
bottomy Psychology, Philosophy, and Licenses 17 22,682 15-03-2013, 05:05 PM
  Thread: [JS] A little WebGL shader class
Post: RE: [JS] A little WebGL shader class

(24-02-2013, 04:24 PM)venam Wrote: Code:Could not initialize Tilt, please check the troubleshooting information available at http://get.webgl.org/troubleshootingI had some nightmare with webgl makin...
bottomy The WWW 3 5,639 24-02-2013, 04:46 PM
  Thread: [JS] A little WebGL shader class
Post: [JS] A little WebGL shader class

I decided to take a little break from what I was working on yesterday (spent most of the day fixing bugs and optimizing for my game so got kind of bored) and decided to finish off this old project. I...
bottomy The WWW 3 5,639 24-02-2013, 02:22 PM
  Thread: Modifying APSL 2.0 licensed source and liability
Post: RE: Modifying APSL 2.0 licensed source and liabili...

Yeh, but that's why I was wondering if I can add my own no warranty clause (or possibly even a full license, pretty sure I can't do that though) for the modifications I made. Like here's an example ...
bottomy Psychology, Philosophy, and Licenses 1 3,238 27-12-2012, 07:43 PM
  Thread: Modifying APSL 2.0 licensed source and liability
Post: Modifying APSL 2.0 licensed source and liability

This is the license: http://www.publicsource.apple.com/license/apsl/ In the documentation it notes that it lifts liability for the original code only, not modifications. So am I able to add a "cannot...
bottomy Psychology, Philosophy, and Licenses 1 3,238 26-12-2012, 11:06 AM
  Thread: New Skate stuff!
Post: RE: New Skate stuff!

Nice stuff. I like graphic :). I just got back into skating recently. I'll post a pic of some of my stuff, nothing new though, just stuff left from when I used to skate. But the current set is still ...
bottomy Off topic 7 7,195 10-11-2012, 05:21 AM
  Thread: [Suggestion] Given Thanks.
Post: RE: [Suggestion] Given Thanks.

I agree with thanks/rep not really being needed. Since I don't really see a point to it, on forums that I've seen it been used before, it never really ended up having a point. It either didn't work we...
bottomy Off topic 12 11,071 15-10-2012, 08:01 PM
  Thread: feedface [WIP]
Post: RE: feedface [WIP]

If anyone here has Mountain Lion it would be appreciated if you could test the program to see if it works. Also for convenience or if you're a little unsure about using the program, I did create a sim...
bottomy OS X 4 7,874 02-10-2012, 03:12 AM
  Thread: GAME PROGRAMMING with javascript
Post: RE: GAME PROGRAMMING with javascript

The use of Javascript in Unity (also commonly called UnityScript) is not the same as Javascript programming outside (e.g. making HTML5 games, WebGL, or using some other API/framework). So you don't wa...
bottomy The WWW 2 4,906 30-09-2012, 07:16 PM
  Thread: Game / Memory Hacking [Tut]
Post: RE: Game / Memory Hacking [Tut]

The one thing to note is the value you are trying to find or edit could be stored as a floating point. So if game hacking is something that's of interest, it pays to take a look into the floating poin...
bottomy GNU/Linux 7 8,801 01-08-2012, 12:05 PM
  Thread: C/C++ Resources
Post: RE: C/C++ Resources

(28-07-2012, 11:40 PM)Evolution Wrote: There is also YASM the rewrite of NASM which supports both Intel and AT&T syntax. That's the same with GAS too (so OP could be updated for these), you just...
bottomy Programming On Unix 10 10,863 29-07-2012, 09:27 AM
  Thread: HTML5 Cheat Sheet.
Post: RE: HTML5 Cheat Sheet.

This is great, and will definitely come in handy. Even though I mostly only do canvas/WebGL related things.
bottomy The WWW 4 6,645 27-07-2012, 09:42 AM
  Thread: feedface [WIP]
Post: feedface [WIP]

feedface is a little injector/scanner and general process interaction tool for Mac OS X. Development on the tool is very slow, as it's only a small side project, and I will be holding off from doing a...
bottomy OS X 4 7,874 27-07-2012, 09:24 AM
  Thread: Syntax Highlight [REMOVED]
Post: RE: Syntax Highlight [Update]

Just testing :) [c]#include <stdio.h> int main(int argc, char *argv[]) { printf("Hello World\n"); return 0; }[/c] [shcode=rails]puts "Hello World" p ARGV[0].to_i.to_s(2).gsub(/[...
bottomy Community & Forums Related Discussions 9 8,013 27-07-2012, 07:10 AM
  Thread: C/C++ Resources
Post: RE: C/C++ Resources

LLDB apart of the LLVM toolchain, is another debugger option.
bottomy Programming On Unix 10 10,863 23-07-2012, 07:57 AM