The Fight for Freedom - Psychology, Philosophy, and Licenses
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Things to consider:
* Genre? RPG? Top-down shooter? FPS? * Framework? My vote is SDL, though I myself am currently using C++ and SFML and really like it. * Graphical style? Who's going to do them (I can't draw for my life)? What about other artistic areas, such as sounds and fonts? I'll be happy to contribute (though my C is lacking and tackling a game without OOP is going to make me sad), give me a bell whenever. For learning general gamedev and SDL, then I'd recommend the Lazy Foo tutorials, though they are C++ (can't remember how much of that matters though). Also, thanks for using my title! :P |
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Messages In This Thread |
The Fight for Freedom - by DotDev - 26-08-2014, 06:42 PM
RE: The Fight for Freedom - by kirby - 26-08-2014, 06:55 PM
RE: The Fight for Freedom - by DotDev - 26-08-2014, 07:08 PM
RE: The Fight for Freedom - by z3bra - 27-08-2014, 03:42 AM
RE: The Fight for Freedom - by venam - 27-08-2014, 04:42 AM
RE: The Fight for Freedom - by pizzaroll1 - 27-08-2014, 06:55 AM
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