The Fight for Freedom - Psychology, Philosophy, and Licenses

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DotDev
Long time nixers
(26-08-2014, 06:55 PM)kirby Wrote: Things to consider:

* Genre? RPG? Top-down shooter? FPS?
* Framework? My vote is SDL, though I myself am currently using C++ and SFML and really like it.
* Graphical style? Who's going to do them (I can't draw for my life)? What about other artistic areas, such as sounds and fonts?

I'll be happy to contribute (though my C is lacking and tackling a game without OOP is going to make me sad), give me a bell whenever. For learning general gamedev and SDL, then I'd recommend the Lazy Foo tutorials, though they are C++ (can't remember how much of that matters though).

Also, thanks for using my title! :P

Game Style: RPG

Graphical Style, Areas, Sounds, & Fonts, Are still undetermined but for fonts a recommend a bitmap font, areas that can be in the game a city possibly new york.

As far as the programming launguage goes, we can go with what ever is simple.

Your title was the best :>


Messages In This Thread
The Fight for Freedom - by DotDev - 26-08-2014, 06:42 PM
RE: The Fight for Freedom - by kirby - 26-08-2014, 06:55 PM
RE: The Fight for Freedom - by DotDev - 26-08-2014, 07:08 PM
RE: The Fight for Freedom - by z3bra - 27-08-2014, 03:42 AM
RE: The Fight for Freedom - by venam - 27-08-2014, 04:42 AM
RE: The Fight for Freedom - by pizzaroll1 - 27-08-2014, 06:55 AM