Nixers Game - Community & Forums Related Discussions
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So a few days ago a load of us decided to make a game on irc and promptly set up a GitHub repo for it, as well as a channel (#game).
We got a few ideas then I left and haven't really seen it mentioned again, so a forum thread is probably a better place to discuss. Currently we have that:
For ideas on the actual game, the main thing that was discussed was a networked text-based rougelike, which I think is really cool and would be behind myself. |
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I'd love to contribute to the game. Any ideas for the setting?
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But if it's a text-based game, then why would we use SDL?
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This is a nice idea :D . Do you have some experience with the SDL or not ?
There are a lot of roguelikes out there, so do you have any idea on how this one would be different from the others ? |
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Has there been any more discussion on the game in IRC? I've been in and out, but I don't want to miss out on any updates.
What is meant by text-based? Are we talking Zork? |
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And with SDL there could also be a graphic version.
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Or if you want something more recent you have Brogue ( https://sites.google.com/site/broguegame/ ) and Dungeon Crawl Stone Soup ( http://crawl.develz.org/wordpress/ ) . Do you want to use libtcod (a library with helplers for roguelikes) or do you want to start from scratch ?
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(13-03-2015, 12:20 PM)nounoursheureux Wrote: Or if you want something more recent you have Brogue (https://sites.google.com/site/broguegame/) and Dungeon Crawl Stone Soup (http://crawl.develz.org/wordpress/) . Do you want to use libtcod (a library with helplers for roguelikes) or do you want to start from scratch ? Both those sites 404? Never heard of libtcod, worth a look I guess. |
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I'd love to contribute in any way possible, but my C programming book has a fine layer of dust on it. Brb, brushing up on my C and Installing NetHack and Rogue now.
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I created an Etherpad to gather ideas :)
https://etherpad.mozilla.org/LWPzfIbWoT |
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If you're interested you can also go to the #game channel on irc.nixers.net to discuss and give your ideas :)
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I will try to contribute. This would be great to help me learn C better.
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Is anyone having trouble compiling the game?
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And the first one is easy to fix: install the missing SDL libraries.
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dami has thrown out the idea of a Linux version of the game Spaceship 13. I've never played it myself but it looks pretty cool. Thoughts?
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This is actually gaining some traction now! We have decided on a "top-down cyberpunk RPG", and code is being written over at the repository.
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Did this take off at all? Im very interested
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The GitHub page has all the code that was ever put down and there is a nice amount but nothing too amazing and it hasn't been touched in a while. I'd love to work on it but it's hard, people get busy.
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Usually when we start a community project we have a lot of members willing to help.
However with time we always end up with 2-3 persons working on the project by themselves. They become really knowledgeable in the codebase and that leaves others out of it because of the learning curve. In the case where we don't get those 2-3 persons working on it, the project is forgotten. |
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(30-07-2015, 02:05 AM)venam Wrote: Usually when we start a community project we have a lot of members willing to help. For the record, I will maintain issues and pull requests. But I won't be contributing to the project as I'm not great at gamedev.
~Seraphim R.P.
the artistnixer formerly known as vypr formerly known as sticky |
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